I made a series of interactive Figma components that allow uses to create more powerful user interactions for their prototypes.
The components use complex conditional logic to enable keystroke input, per character deletion, onBlur and onFocus event simulation as well as tying the input to a local variable that can be displayed in subsequent screens of a prototype user flow.
The full suite of interactive form components have been published and are all available as community files, allowing UI designers to build more powerful prototypes within their workflows.